Found 2 hits - Term: wumpus, Database: *, Strategy: exact
- [1] : Jargon File (4.3.1, 29 Jun 2001)
wumpus /wuhm'ps/ n. the central monster and, in many versions, the
name of a famous family of very early computer games called "hunt the
wumpus'. the original was invented in 1970 several years before
advent by gregory yob. the wumpus lived somewhere in a cave with the
topology of an dodecahedron's edge/vertex graph later versions
supported other topologies, including an icosahedron and mo"bius strip.
the player started somewhere at random in the cave with five `crooked
arrows'; these could be shot through up to three connected rooms, and
would kill the wumpus on a hit later versions introduced the wounded
wumpus, which got very angry. unfortunately for players, the movement
necessary to map the maze was made hazardous not merely by the wumpus
which would eat you if you stepped on him but also by bottomless pits
and colonies of super bats that would pick you up and drop you at a
random location later versions added `anaerobic termites' that ate
arrows, bat migrations, and earthquakes that randomly changed pit
locations.
this game appears to have been the first to use a non-random
graph-structured map as opposed to a rectangular grid like the even
older star trek games. in this respect, as in the dungeon-like setting
and its terse, amusing messages, it prefigured advent and zork and
was directly ancestral to the latter zork acknowledged this heritage by
including a super-bat colony. a c emulation of the original basic game
is available at the retrocomputing museum,
`http://www.tuxedo.org/retro'.
see also:
advent zork
- [2] : The Free On-line Dictionary of Computing (27 SEP 03)
wumpus
hunt the wumpus
see also:
hunt the wumpus
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